
(The current name of the minigame is SpaceCars, but will change to StarShip Racing in future updates)
Advanced starship racing in the sky.
No resource pack needed

Real 3D ships - Actual geometry built by the plugin. Not skins, not floating heads.
Realistic flight - Thrust, inertia, anti-gravity and banking on top of real gliding
Drift for boost - Hold sneak through a corner, fill the meter, let go and go
8 power-ups - Homing missiles, mines, decoys, gravity wells, EMP bursts
8 hulls to unlock - Every one flies differently. None of them flies better.
Credits you earn - Buy Starships using credits earned.
Cinematic intro - A camera flies the whole circuit before the lights go out
Spectator mode - Follow any pilot, sneak to switch to the next one
Leaderboards - Track records, career stats and a floating hologram board
5 languages - EN, FR, ES, DE built in. CUSTOM is yours to rewrite.


Starship list

NOVA MK-I
SPD 7 - HDL 7 - BST 6 - ARM 6
The StarShip every pilot learns on. Good for learning.
free

WRAITH
SPD 5 - HDL 9 - BST 6 - ARM 6
The best turner on the grid. Made for tight, technical circuits.
4 500

TITAN
SPD 8 - HDL 4 - BST 5 - ARM 9
The toughest starship on the grid. Made for crowded, contact-heavy races.
6 000

VECTOR
SPD 9 - HDL 7 - BST 6 - ARM 4
The fastest thing here in a straight line. One missile is all it takes.
8 000

PULSAR
SPD 6 - HDL 8 - BST 8 - ARM 4
Built around the boost. Drift well and it never stops accelerating.
10 000

KRAKEN
SPD 8 - HDL 5 - BST 7 - ARM 6
Heavy and quick at once. It asks for room and rewards you for finding it.
13 000

AURORA
SPD 7 - HDL 8 - BST 7 - ARM 4
No weakness except the one that matters: it cannot take a hit.
16 000

ECLIPSE
SPD 8 - HDL 8 - BST 6 - ARM 4
Fast and precise, and it will not forgive a mistake. Earn it.
25 000 - 50 wins


Nitro Injector Instant boost
Ion Mine Proximity mine you drop behind you
Deflector Shield Eats the next hit
Phantom Decoy A fake copy of your ship for someone to ram
Plasma Missile Homing missile at the pilot ahead - dodgeable, it only turns so fast
Tractor Beam Drags the pilot ahead backwards
EMP Burst Kills the engines of everyone in front of you
Gravity Well Collapsing well that pulls in anything nearby

/sc menu Browse every race
/sc join <track> Jump into a race
/sc leave Leave the race you are in
/sc lobby Head back to the main lobby
/sc spectate <track> Watch a race that already started
/sc garage Your ships - buy, equip, compare stats
/sc shop Ships and engine trails
/sc stats [player] Your career, or someone else's
/sc top Who has won the most
/sc records Best lap on every track
/sc language [EN|FR|ES|DE|CUSTOM] Set your own language
/sc help All of this, in gameAliases: /spacecars, /sc, /scars

/sc create <track> Create a track
/sc delete <track> Delete a track
/sc setmainlobby Set the global lobby
/sc setlobby <track> Set the waiting room
/sc addspawn <track> Add a grid slot
/sc clearspawns <track> Clear the grid
/sc addring <track> [radius] Drop a ring where you are looking
/sc undoring <track> Remove the last ring
/sc clearrings <track> Remove every ring
/sc addbox <track> Drop an item box
/sc undobox <track> Remove the last item box
/sc clearboxes <track> Remove every item box
/sc setlaps <track> <n> Set the lap count
/sc setcountdown <track> <s> Set the pre-race countdown
/sc setmaxtime <track> <s> Set the race time limit
/sc powerups <track> <on|off> Turn items on or off for a track
/sc start <track> Force start
/sc stop <track> Force stop
/sc list Every track and what it is doing
/sc info <track> Setup checklist
/sc wand <track> Get the track building tool
/sc bind <track> Point the tool at another track
/sc showroom <ship> Stand a hull where you are, slowly turning
/sc showroom remove Take down the nearest display hull
/sc showroom clear Take down all of them
/sc cleanup [all] Clear leftover ring and crate entities
/sc credits <give|take|set> <player> <n> Manage SpaceCredits
/sc clearstats <player|all> Wipe statistics
/sc hologram <create|remove|update> Manage the leaderboard board
/sc reload Reload the configuration

Put up a sign and players click it to join.
Line 1: [SpaceCars]
Line 2: <track-name>

spacecars.join Join races (default: true)
spacecars.leave Leave races (default: true)
spacecars.lobby Return to the main lobby (default: true)
spacecars.spectate Spectate races (default: true)
spacecars.stats Open your own stats (default: true)
spacecars.garage Open the ship garage (default: true)
spacecars.shop Open the shop (default: true)
spacecars.menu Open the race browser (default: true)
spacecars.language Pick a personal language (default: true)
spacecars.admin All admin commands (default: op)
spacecars.create Create tracks (default: op)
spacecars.delete Delete tracks (default: op)
spacecars.setup Lobby, spawns, rings, item boxes (default: op)
spacecars.start Force start races (default: op)
spacecars.stop Force stop races (default: op)
spacecars.reload Reload the configuration (default: op)
spacecars.hologram Manage leaderboard holograms (default: op)
spacecars.credits Give or take SpaceCredits (default: op)
spacecars.stats.others Open another player's stats (default: op)
spacecars.* Everything (default: op)
- Minecraft: 1.19.4 - 26.2+
- Server: Spigot / Paper
- Java: 17+

Bedrock geyser not support 3D models, but the game is still playable
Official Server
holy.mine.fun
Ai Powered
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Versions
First release